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Posts from 2019
2019-12-08 —
Messy shadows
2019-12-07 —
All the things
2019-12-06 —
Light and Magic
2019-12-05 —
Working camera
2019-12-04 —
Actual pixels
2019-12-03 —
Pixels on a canvas
2019-12-02 —
Surface normals
2019-12-01 —
Intersecting spheres
2019-12-01 —
Basic data types
2019-11-30 —
Devember again
2019-01-29 —
Soft Shadows
2019-01-13 —
Super Sampling Anti-Aliasing
2019-01-13 —
Threaded rendering
2019-01-08 —
Light and Magic
2019-01-06 —
Cache is King
2019-01-05 —
Day 36, Constructive Solid Geometry
2019-01-02 —
Day 33, Domain-Specific Language
2019-01-01 —
Day 32, Smoothly interpolated normals
2019-01-01 —
Tea, Cocktails, and a Happy New Year