Two days lost in air travel, and today’s session was all about troubleshooting the crashing Swift Playground in Xcode, so nothing useful got done today. Some cosmetic code readability fixes was commited during re-reading everything to try and figure out what could possibly cause the crashes.

Filed a bug report with Apple, so we’ll see what happens with that.

I guess my next step will be to try to use the framework I’ve been worksing on from the actual project, since I currently can’t use the playground to test the things I’m doing.