devember 1st
This will be an isometric roguelike game, so first thing out should be looking for existing IsoTileMap toolkits; but hey — this is an Hour of Code, so why not start from scratch. Almost: I’ll build on SpriteKit (and GameplayKit when we get that far).
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devember 2nd
Restructured most code from yesterday. Primitive tilemap setup.
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devember contract
I, Calle Englund, will participate to the next Devember. My Devember will be programming a game. I promise I will program for my Devember for at least an hour, every day of the next December. I will also write a daily public devlog and will make the produced code publicly available on the internet. No matter what, I will keep my promise.