This fell apart quickly, as expected, with a friday that began in CET and ends about now in EST, with 12 hours of air travel and such in between. But development evnvironment is now setup on laptop as well, so at least there’s hope for the following days.
Trying to sketch some basic structure for possibly hierarchical map definition, and trying (failing) to use a Swift Playground to try the framework code while sketching. The playground can import my framework, but the framework classes are not accessible for some reason. That’s all I got from one hour today.
Not a single actual line of code written today, but development environment setup had to take priority. The way to manage Cocoa dependencies seems to be Carthage, so lets use that for our first known dependency, namely a new framework that will hold all reusable parts of the map handling and navigation code. Carthage looks somewhat similar to bundler of Ruby fame, so that’s nice.
For work projects I’ve been working on lately, we have adopted a strict gpg signed commits and tags only policy, so I thought I’d carry that good intention over to private projects as well. Except it turns out that the execution environment in which XCode runs git does not play well with gnupg.
I, Calle Englund, will participate to the next Devember. My Devember will be an iOS CRPG. I promise I will program for my Devember for at least an hour, every day of the next December. I will also write a daily public devlog and will make the produced code publicly available on the internet. No matter what, I will keep my promise.